- Dice notation: exploding (Nd6!) and reroll-below (Nd6r2), capped + tested
- Degrees of success / roll-vs-DC (PF2e ±10 + nat 20/1 steps; 5e crit on nat 20/1)
- Global roll tray (shared store + RollTray in layout) with animated result + degree
- Roll from the character sheet: skills, saves, and attack to-hit/damage are
clickable and post to the tray + history (rollAndShow/rollCheck helpers)
- Saved roll macros per campaign (persisted) on the Dice page
10 new unit tests (notation explode/reroll, degrees), interactive-dice e2e.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Inventory + currency + encumbrance vs carrying capacity
- Class resources with correct short/long/daily rest recovery (applyRest)
- Spellcasting: slots (+pact), known/prepared spells, derived DC + attack
- Defenses: 5e death saves/inspiration/exhaustion, pf2e dying/wounded/hero points
- Derived weapon attacks + passive perception via extended RulesSystem
- Dexie v2 migration backfills new fields; debounced save flushes on pagehide
- 9 new unit tests, new character-depth e2e; all green
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>