1a9e5e2c18
- Rules abstraction (5e + pf2e) behind one interface, fully tested - Pure combat engine: turn-order safe across add/remove/reorder/init-change - Dexie storage with real cascade deletes + Zod validation on write - Seedable dice engine with notation parser - Lazy SRD compendium (code-split), bestiary -> combat - Strict TS, 54 unit tests, Playwright e2e smoke (all green) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
42 lines
1.0 KiB
TypeScript
42 lines
1.0 KiB
TypeScript
import { cn } from '@/lib/cn';
|
|
|
|
/** Integer input that never emits NaN — coerces blanks/garbage to a fallback. */
|
|
export function NumberField({
|
|
value,
|
|
onChange,
|
|
min,
|
|
max,
|
|
className,
|
|
'aria-label': ariaLabel,
|
|
}: {
|
|
value: number;
|
|
onChange: (n: number) => void;
|
|
min?: number;
|
|
max?: number;
|
|
className?: string;
|
|
'aria-label'?: string;
|
|
}) {
|
|
return (
|
|
<input
|
|
type="number"
|
|
inputMode="numeric"
|
|
aria-label={ariaLabel}
|
|
value={Number.isFinite(value) ? value : 0}
|
|
min={min}
|
|
max={max}
|
|
onChange={(e) => {
|
|
const raw = Number(e.target.value);
|
|
let n = Number.isFinite(raw) ? Math.trunc(raw) : 0;
|
|
if (min !== undefined) n = Math.max(min, n);
|
|
if (max !== undefined) n = Math.min(max, n);
|
|
onChange(n);
|
|
}}
|
|
className={cn(
|
|
'w-full rounded-md border border-line bg-surface px-2 py-1.5 text-center text-sm text-ink',
|
|
'focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-accent/60',
|
|
className,
|
|
)}
|
|
/>
|
|
);
|
|
}
|