APK build: persistent ccache + Gradle cache + export-only target
The Android CI job recompiled all native C++ (whisper.cpp, reanimated, worklets, gesture-handler) from scratch every push — ~41 min on the shared runner — because nothing survived the `COPY . .` layer invalidation, and `--load` exported the whole ~15GB image just to copy one APK out. Dockerfile (docker/android.Dockerfile): - Install ccache and patch the NDK CMake toolchain file so every module's externalNativeBuild routes C/C++ compiles + links through ccache (the third-party modules don't honor ccache on their own). ccache dir is a persistent BuildKit cache mount, so objects survive across builds. - Mount GRADLE_USER_HOME as a cache and pass --build-cache --parallel, so Kotlin/Java/resource/dex tasks and resolved deps persist too. - Cache-mount the bun install dir; move the nodejs install into the cached toolchain layer (was reinstalling on every source change). - New `apk` stage (FROM scratch) holding just the signed APK, for --output type=local extraction without loading the 15GB image. CI (.gitea/workflows/ci.yml): - build-apk now builds `--target apk --output type=local,dest=./out` and streams ./out/app-release.apk to /srv/wisp/wisp.apk — no --load, no docker create/cp, and the build image no longer piles up on the host. Validated locally (arm64, real sign+assemble path): cold gradle 5m5s -> warm gradle 57s; 61/61 C++ compiles served from ccache (100% hit); 226/578 Gradle tasks from cache; export-only build 60s wall, APK valid + v2/v3 signed. The first server build after this is still cold (~41 min) to populate the caches; pushes after that are much faster. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
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@@ -68,9 +68,11 @@ jobs:
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# ---- build-apk: signed release APK, served at /wisp.apk ------------------
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# ---- build-apk: signed release APK, served at /wisp.apk ------------------
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# Socket-safe: the whole Android build runs inside `docker buildx build`
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# Socket-safe: the whole Android build runs inside `docker buildx build`
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# (context streamed to the host BuildKit — no host bind-mounts), signed via
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# (context streamed to the host BuildKit — no host bind-mounts), signed via
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# BuildKit --secret from the ANDROID_* repo secrets. We then extract the APK
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# BuildKit --secret from the ANDROID_* repo secrets. The `apk` target +
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# with docker create/cp and copy it into the running `wisp` web container so
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# `--output type=local` write just the APK to ./out (no image load), which we
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# it is downloadable at https://wisp.briggen.dev/wisp.apk.
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# stream into /srv/wisp/wisp.apk so it's downloadable at
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# https://wisp.briggen.dev/wisp.apk. Speed comes from persistent BuildKit
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# cache mounts (ccache for C++, Gradle build cache) declared in the Dockerfile.
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build-apk:
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build-apk:
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# Auto-build the APK on every push to master (arm64-only keeps it ~minutes).
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# Auto-build the APK on every push to master (arm64-only keeps it ~minutes).
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# Runs after deploy-web so the web updates promptly, then the APK follows and
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# Runs after deploy-web so the web updates promptly, then the APK follows and
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@@ -89,23 +91,26 @@ jobs:
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printf '%s' "${{ secrets.ANDROID_KEYSTORE_PASSWORD }}" > "$RUNNER_TEMP/sec/ks_pass"
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printf '%s' "${{ secrets.ANDROID_KEYSTORE_PASSWORD }}" > "$RUNNER_TEMP/sec/ks_pass"
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printf '%s' "${{ secrets.ANDROID_KEY_ALIAS }}" > "$RUNNER_TEMP/sec/ks_alias"
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printf '%s' "${{ secrets.ANDROID_KEY_ALIAS }}" > "$RUNNER_TEMP/sec/ks_alias"
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printf '%s' "${{ secrets.ANDROID_KEY_PASSWORD }}" > "$RUNNER_TEMP/sec/ks_keypass"
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printf '%s' "${{ secrets.ANDROID_KEY_PASSWORD }}" > "$RUNNER_TEMP/sec/ks_keypass"
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- name: Build signed APK image
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- name: Build + extract the signed APK (export-only target, no image load)
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run: |
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run: |
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# `--target apk --output type=local` writes ONLY app-release.apk to
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# ./out — no `--load` of the ~15GB build image (saves the multi-minute
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# export/unpack each run and stops that image filling the host disk).
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# The persistent ccache + Gradle build cache (BuildKit cache mounts in
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# the Dockerfile) make C++ recompiles near-instant on warm runs.
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docker buildx build \
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docker buildx build \
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--secret id=ks_b64,src="$RUNNER_TEMP/sec/ks_b64" \
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--secret id=ks_b64,src="$RUNNER_TEMP/sec/ks_b64" \
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--secret id=ks_pass,src="$RUNNER_TEMP/sec/ks_pass" \
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--secret id=ks_pass,src="$RUNNER_TEMP/sec/ks_pass" \
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--secret id=ks_alias,src="$RUNNER_TEMP/sec/ks_alias" \
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--secret id=ks_alias,src="$RUNNER_TEMP/sec/ks_alias" \
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--secret id=ks_keypass,src="$RUNNER_TEMP/sec/ks_keypass" \
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--secret id=ks_keypass,src="$RUNNER_TEMP/sec/ks_keypass" \
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-f docker/android.Dockerfile -t wisp-android:ci --load .
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--target apk --output type=local,dest=./out \
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- name: Extract APK + publish to the host (served at /wisp.apk via the compose volume)
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-f docker/android.Dockerfile .
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ls -lh ./out/app-release.apk
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- name: Publish APK to the host (served at /wisp.apk via the compose volume)
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run: |
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run: |
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cid=$(docker create wisp-android:ci)
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docker cp "$cid:/workspace/android/app/build/outputs/apk/release/app-release.apk" ./app-release.apk
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docker rm "$cid"
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ls -lh app-release.apk
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# Stream the APK into a host-mounted dir so it survives web container
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# Stream the APK into a host-mounted dir so it survives web container
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# recreation (the wisp container mounts /srv/wisp/wisp.apk read-only).
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# recreation (the wisp container mounts /srv/wisp/wisp.apk read-only).
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docker run --rm -i -v /srv/wisp:/out alpine:3 sh -c 'mkdir -p /out && cat > /out/wisp.apk' < ./app-release.apk
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docker run --rm -i -v /srv/wisp:/out alpine:3 sh -c 'mkdir -p /out && cat > /out/wisp.apk' < ./out/app-release.apk
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- name: Cleanup staged secrets
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- name: Cleanup staged secrets
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if: always()
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if: always()
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run: rm -rf "$RUNNER_TEMP/sec"
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run: rm -rf "$RUNNER_TEMP/sec"
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@@ -114,4 +119,4 @@ jobs:
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continue-on-error: true
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continue-on-error: true
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with:
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with:
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name: wisp-release-apk
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name: wisp-release-apk
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path: app-release.apk
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path: ./out/app-release.apk
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@@ -66,14 +66,53 @@ RUN yes | sdkmanager --licenses > /dev/null \
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"cmake;${ANDROID_CMAKE_VERSION}" > /dev/null \
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"cmake;${ANDROID_CMAKE_VERSION}" > /dev/null \
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&& yes | sdkmanager --licenses > /dev/null
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&& yes | sdkmanager --licenses > /dev/null
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# Build accelerators, installed AFTER the (large, slow) SDK/NDK layer so that
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# layer stays cached:
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# - ccache : short-circuits recompiling unchanged C++ across builds. The bulk
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# of the build is third-party native modules (whisper.cpp via
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# whisper.rn, reanimated/worklets, gesture-handler); see the NDK
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# toolchain patch below for how it's wired in globally.
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# - nodejs : scripts/ci-android-sign.sh runs a small Node patch script (this
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# image ships Bun, not Node). Lives here so it's cached, not
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# reinstalled on every source change.
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RUN apt-get update \
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&& apt-get install -y --no-install-recommends ccache nodejs \
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&& rm -rf /var/lib/apt/lists/*
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# Route EVERY NDK CMake C/C++ compile + link through ccache. AGP invokes each
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# externalNativeBuild project with this NDK toolchain file, so setting the
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# compiler launcher here applies ccache to all native modules at once — no need
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# to patch each module's CMakeLists (third-party ones don't honor ccache on
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# their own). Guarded on ccache being present; a no-op otherwise.
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RUN printf '\n%s\n' \
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'# --- WISP: route NDK CMake compiles/links through ccache ---' \
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'find_program(WISP_CCACHE_PROGRAM ccache)' \
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'if(WISP_CCACHE_PROGRAM)' \
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' set(CMAKE_C_COMPILER_LAUNCHER "${WISP_CCACHE_PROGRAM}")' \
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' set(CMAKE_CXX_COMPILER_LAUNCHER "${WISP_CCACHE_PROGRAM}")' \
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'endif()' \
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>> "${ANDROID_HOME}/ndk/${ANDROID_NDK_VERSION}/build/cmake/android.toolchain.cmake"
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# ccache tuning. CCACHE_DIR is mounted as a persistent BuildKit cache on the
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# gradle RUN below, so hits survive across builds. COMPILERCHECK=content keeps
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# hits valid across image rebuilds; the sloppiness flags raise the hit rate for
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# RN's headers without risking incorrect cache hits for release builds.
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ENV CCACHE_DIR=/root/.ccache \
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CCACHE_MAXSIZE=5G \
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CCACHE_COMPILERCHECK=content \
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CCACHE_SLOPPINESS=time_macros,include_file_mtime,include_file_ctime,file_macro \
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CCACHE_BASEDIR=/workspace
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WORKDIR /workspace
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WORKDIR /workspace
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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FROM toolchain AS build
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FROM toolchain AS build
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# Install JS deps first (cached unless package.json/bun.lock change).
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# Install JS deps first (cached unless package.json/bun.lock change). The bun
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# cache mount keeps re-installs fast even when the lockfile DOES change.
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COPY package.json bun.lock ./
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COPY package.json bun.lock ./
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RUN bun install --frozen-lockfile
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RUN --mount=type=cache,target=/root/.bun/install/cache \
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bun install --frozen-lockfile
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# Bring in the rest of the source (.dockerignore excludes node_modules, android/, ios/, dist...).
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# Bring in the rest of the source (.dockerignore excludes node_modules, android/, ios/, dist...).
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COPY . .
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COPY . .
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@@ -81,16 +120,22 @@ COPY . .
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# Generate the native android/ project (autolinks whisper.rn, reanimated, etc.).
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# Generate the native android/ project (autolinks whisper.rn, reanimated, etc.).
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RUN bunx expo prebuild --platform android --no-install
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RUN bunx expo prebuild --platform android --no-install
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# Node is required by scripts/ci-android-sign.sh (this image ships Bun, not Node).
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# Installed AFTER prebuild so the cached toolchain + prebuild layers are reused.
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RUN apt-get update && apt-get install -y --no-install-recommends nodejs && rm -rf /var/lib/apt/lists/*
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# Decode the keystore + wire release signing, then assemble the signed APK.
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# Decode the keystore + wire release signing, then assemble the signed APK.
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# Secrets are mounted as files under /run/secrets and exported only for this RUN.
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# Secrets are mounted as files under /run/secrets and exported only for this RUN.
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#
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# Two persistent BuildKit cache mounts make rebuilds fast (they survive the
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# `COPY . .` layer invalidation that happens on every source change):
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# - /root/.ccache : compiled C++ objects (the big win — whisper.cpp etc.).
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# - /opt/gradle : GRADLE_USER_HOME — the Gradle build cache (--build-cache),
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# resolved dependencies, and the downloaded wrapper dist.
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# --build-cache + --parallel let unchanged Kotlin/Java/resource/dex tasks be
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# served from cache and independent module tasks run concurrently.
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RUN --mount=type=secret,id=ks_b64 \
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RUN --mount=type=secret,id=ks_b64 \
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--mount=type=secret,id=ks_pass \
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--mount=type=secret,id=ks_pass \
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--mount=type=secret,id=ks_alias \
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--mount=type=secret,id=ks_alias \
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--mount=type=secret,id=ks_keypass \
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--mount=type=secret,id=ks_keypass \
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--mount=type=cache,target=/root/.ccache \
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--mount=type=cache,target=/opt/gradle \
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ANDROID_KEYSTORE_BASE64="$(cat /run/secrets/ks_b64)" \
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ANDROID_KEYSTORE_BASE64="$(cat /run/secrets/ks_b64)" \
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ANDROID_KEYSTORE_PASSWORD="$(cat /run/secrets/ks_pass)" \
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ANDROID_KEYSTORE_PASSWORD="$(cat /run/secrets/ks_pass)" \
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ANDROID_KEY_ALIAS="$(cat /run/secrets/ks_alias)" \
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ANDROID_KEY_ALIAS="$(cat /run/secrets/ks_alias)" \
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@@ -99,7 +144,20 @@ RUN --mount=type=secret,id=ks_b64 \
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&& cd android \
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&& cd android \
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&& ./gradlew assembleRelease \
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&& ./gradlew assembleRelease \
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-PreactNativeArchitectures=arm64-v8a \
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-PreactNativeArchitectures=arm64-v8a \
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--no-daemon --max-workers=2 -x lint --stacktrace
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--build-cache --parallel \
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--no-daemon --max-workers=2 -x lint --stacktrace \
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&& ccache --show-stats --verbose 2>/dev/null | grep -iE 'cacheable|hit|miss|cache size' || true
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# The signed APK (handy for `docker create` + `docker cp` extraction in CI).
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# The signed APK lands at:
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# /workspace/android/app/build/outputs/apk/release/app-release.apk
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# /workspace/android/app/build/outputs/apk/release/app-release.apk
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# ---------------------------------------------------------------------------
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# apk : a tiny export-only stage holding JUST the signed APK.
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#
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# CI builds this stage with `--target apk --output type=local,dest=...`, which
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# writes only app-release.apk to the host — NO `--load` of the ~15GB build image
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# (saves the multi-minute image export/unpack on every push AND avoids that
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# image piling up on the server's disk). The COPY pulls from `build`, so the
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# whole build still runs; only the output is slimmed.
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FROM scratch AS apk
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COPY --from=build /workspace/android/app/build/outputs/apk/release/app-release.apk /app-release.apk
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