Files
ttrpg_manager/e2e/smoke.spec.ts
T
NilsBriggen 3e5bdc06e2 Phase 3: combat depth
- Condition durations + auto-expiry: timed conditions tick down on the affected
  combatant's turn and drop at 0 (engine tickConditions; UI rounds field + (Nr) chip)
- Initiative: Roll-all (d20 + per-combatant bonus, re-sort anchored) + group/quantity add
- Combat log: per-round event feed (turns, round changes, damage/heal, expiries,
  removals) + in-memory Undo of the last change
- Encounter difficulty budget: 5e XP thresholds + PF2e level budget (pure lib +
  tests); live difficulty/XP-award readout from monster combatants vs the party
- Combatants carry initBonus + cr/level; compendium add-to-combat passes them

18 new unit tests (durations, applyInitiatives, budget), new combat-depth e2e.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 01:23:13 +02:00

60 lines
2.7 KiB
TypeScript

import { test, expect } from '@playwright/test';
// Each test starts from a clean IndexedDB so runs are deterministic.
test.beforeEach(async ({ page }) => {
await page.goto('/');
await page.evaluate(async () => {
indexedDB.deleteDatabase('ttrpg-manager');
localStorage.clear();
});
await page.reload();
});
test('full core flow: campaign → character → dice → combat → compendium', async ({ page }) => {
// --- Campaign ---
await expect(page.getByRole('heading', { name: 'Campaigns' })).toBeVisible();
await page.getByRole('button', { name: '+ New campaign' }).first().click();
await page.getByLabel('').first().waitFor(); // modal open
await page.locator('input[data-autofocus]').fill('Curse of Strahd');
await page.getByRole('button', { name: 'Create' }).click();
// Card appears and becomes active
await expect(page.getByRole('heading', { name: 'Curse of Strahd' })).toBeVisible();
// --- Character ---
await page.getByRole('link', { name: 'Characters' }).click();
await expect(page.getByRole('heading', { name: 'Characters' })).toBeVisible();
await page.getByRole('button', { name: '+ New character' }).first().click();
await page.locator('input[data-autofocus]').fill('Ireena');
await page.getByRole('button', { name: 'Create' }).click();
await page.getByRole('link', { name: /Ireena/ }).click();
// On the sheet: set STR to 16 and expect +3 modifier
await page.getByLabel('STR score').fill('16');
await expect(page.getByText('+3').first()).toBeVisible();
// --- Dice ---
await page.getByRole('link', { name: 'Dice' }).click();
await page.getByRole('button', { name: 'Roll' }).click();
// a result total renders (1..20 for default 1d20)
await expect(page.locator('text=/= \\d+/')).toBeVisible();
// --- Combat ---
await page.getByRole('link', { name: 'Combat' }).click();
await page.getByRole('button', { name: '+ New encounter' }).first().click();
await page.locator('input[data-autofocus]').fill('Ambush');
await page.getByRole('button', { name: 'Create' }).click();
await page.getByLabel('Name').fill('Goblin');
await page.getByRole('button', { name: 'Add', exact: true }).click();
await expect(page.getByText('Goblin')).toBeVisible();
await page.getByRole('button', { name: 'Start combat' }).click();
await expect(page.getByRole('button', { name: 'End' })).toBeVisible(); // combat active
// --- Compendium ---
await page.getByRole('link', { name: 'Compendium' }).click();
await expect(page.getByText(/results/)).toBeVisible();
await page.getByPlaceholder('Search bestiary…').fill('goblin');
await page.getByRole('button', { name: /^Goblin/ }).first().click();
await expect(page.getByRole('heading', { name: 'Goblin', exact: true })).toBeVisible();
});