Files
ttrpg_manager/src/app/RootLayout.tsx
T
NilsBriggen 5119fc6d1c Proper admin panel at /admin
Replaces the table tucked into Settings with a real instance dashboard,
gated server-side to ADMIN_USERS (frontend nav entry appears for admins only).

Backend (/api/admin/*, admin-token required):
- GET overview: uptime, RSS/heap, data-dir bytes, account count vs MAX_USERS,
  default quota, campaign/character totals, live-room load
- GET users: created date, usage vs effective quota, session count, admin flag
- POST users/:name/revoke — log a user out everywhere
- DELETE users/:name — delete account + backup + owned campaigns + published
  characters (admin accounts are protected from deletion)
- GET/DELETE campaigns — oversight + removal incl. published characters
- GET rooms — players/seats/images/idle per room; join codes never exposed

Frontend: new /admin page (health cards, account management with quota editor +
two-click destructive confirms, campaign table, live-room table), ShieldCheck nav
entry via useIsAdmin(), Settings now links to the panel instead of embedding it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 20:49:59 +02:00

250 lines
13 KiB
TypeScript

import { useEffect, useRef, useState } from 'react';
import { Link, Outlet, useRouterState } from '@tanstack/react-router';
import {
Crown, LayoutDashboard, UserRound, Swords, Map as MapIcon, Dices, BookOpenText, RadioTower,
LibraryBig, Settings as SettingsIcon, Search, PanelLeftClose, PanelLeftOpen, Sun, Moon, PanelRight,
ScrollText, Drama, Target, CalendarDays, FlaskConical, Sparkles, Wand2, ShieldCheck,
type LucideIcon,
} from 'lucide-react';
import { useUiStore } from '@/stores/uiStore';
import { CommandPalette } from '@/components/CommandPalette';
import { useActiveCampaign, useCampaigns } from '@/features/campaigns/hooks';
import { cn } from '@/lib/cn';
import { ErrorBoundary } from '@/components/ui/ErrorBoundary';
import { RollTray } from '@/components/ui/RollTray';
import { Select } from '@/components/ui/Input';
import { Button } from '@/components/ui/Button';
import { SessionControl } from '@/features/play/SessionControl';
import { HandoutControl } from '@/features/play/HandoutControl';
import { useSessionBroadcaster } from '@/features/play/useSessionBroadcaster';
import { usePlayerConnection } from '@/features/play/usePlayerConnection';
import { useCloudAutosave } from '@/features/cloud/useCloudAutosave';
import { PlayerSessionBadge } from '@/features/play/PlayerConnection';
import { SignalsBell } from '@/features/assistant/SignalsBell';
import { SyncStatusIndicator } from '@/features/cloud/SyncStatusIndicator';
import { SessionSidebar } from '@/features/play/SessionSidebar';
import { useSessionStore } from '@/stores/sessionStore';
import { useIsAdmin } from '@/features/admin/useIsAdmin';
type NavItem = { to: string; label: string; icon: LucideIcon; exact: boolean; group: 'top' | 'play' | 'world' | 'reference' };
const NAV: NavItem[] = [
{ to: '/', label: 'Campaigns', icon: LibraryBig, exact: true, group: 'top' },
{ to: '/dashboard', label: 'Dashboard', icon: LayoutDashboard, exact: false, group: 'play' },
{ to: '/characters', label: 'Characters', icon: UserRound, exact: false, group: 'play' },
{ to: '/combat', label: 'Combat', icon: Swords, exact: false, group: 'play' },
{ to: '/director', label: 'AI Director', icon: Wand2, exact: false, group: 'play' },
{ to: '/maps', label: 'Battle Map', icon: MapIcon, exact: false, group: 'play' },
{ to: '/dice', label: 'Dice', icon: Dices, exact: false, group: 'play' },
{ to: '/notes', label: 'Notes', icon: ScrollText, exact: false, group: 'world' },
{ to: '/npcs', label: 'NPCs', icon: Drama, exact: false, group: 'world' },
{ to: '/quests', label: 'Quests', icon: Target, exact: false, group: 'world' },
{ to: '/calendar', label: 'Calendar', icon: CalendarDays, exact: false, group: 'world' },
{ to: '/compendium', label: 'Compendium', icon: BookOpenText, exact: false, group: 'reference' },
{ to: '/homebrew', label: 'Homebrew', icon: FlaskConical, exact: false, group: 'reference' },
{ to: '/assistant', label: 'Assistant', icon: Sparkles, exact: false, group: 'reference' },
{ to: '/play', label: 'Live Session', icon: RadioTower, exact: false, group: 'reference' },
];
const GROUPS: { id: NavItem['group']; label: string | null }[] = [
{ id: 'top', label: null },
{ id: 'play', label: 'At the Table' },
{ id: 'world', label: 'World' },
{ id: 'reference', label: 'Reference' },
];
function CampaignSwitcher() {
const campaigns = useCampaigns();
const active = useActiveCampaign();
const setActive = useUiStore((s) => s.setActiveCampaign);
if (campaigns.length === 0) {
return <span className="text-xs text-muted">No campaigns yet</span>;
}
return (
<Select
aria-label="Active campaign"
className="w-auto min-w-0 max-w-[34vw] shrink truncate sm:min-w-44"
value={active?.id ?? ''}
onChange={(e) => setActive(e.target.value || null)}
>
<option value=""> Select campaign </option>
{campaigns.map((c) => (
<option key={c.id} value={c.id}>
{c.name} ({c.system === '5e' ? 'D&D 5e' : 'PF2e'})
</option>
))}
</Select>
);
}
function ThemeToggle() {
const theme = useUiStore((s) => s.theme);
const toggle = useUiStore((s) => s.toggleTheme);
return (
<Button size="icon" variant="ghost" onClick={toggle} aria-label="Toggle light/dark theme" title="Toggle theme">
{theme === 'dark' ? <Sun size={18} aria-hidden /> : <Moon size={18} aria-hidden />}
</Button>
);
}
export function RootLayout() {
const pathname = useRouterState({ select: (s) => s.location.pathname });
const [paletteOpen, setPaletteOpen] = useState(false);
const sessionDockOpen = useUiStore((s) => s.sessionDockOpen);
const setSessionDock = useUiStore((s) => s.setSessionDock);
const railCollapsed = useUiStore((s) => s.railCollapsed);
const toggleRail = useUiStore((s) => s.toggleRail);
const sessionConnected = useSessionStore((s) => s.status === 'connected');
const sessionRole = useSessionStore((s) => s.role);
const joinIntent = useSessionStore((s) => s.joinIntent);
const activeCampaign = useActiveCampaign();
// While the GM is hosting, mirror state to players (inert unless hosting).
useSessionBroadcaster(activeCampaign ?? null);
usePlayerConnection();
useCloudAutosave();
// Instance admins get an extra nav entry (server re-checks every /api/admin call).
const isAdmin = useIsAdmin();
const nav: NavItem[] = isAdmin
? [...NAV, { to: '/admin', label: 'Admin', icon: ShieldCheck, exact: false, group: 'reference' }]
: NAV;
// Global Ctrl/Cmd+K opens the command palette.
useEffect(() => {
const onKey = (e: KeyboardEvent) => {
if ((e.metaKey || e.ctrlKey) && e.key.toLowerCase() === 'k') {
e.preventDefault();
setPaletteOpen((v) => !v);
}
};
window.addEventListener('keydown', onKey);
return () => window.removeEventListener('keydown', onKey);
}, []);
// Players get the session panel docked open by default (once) — they live in it.
const autoOpenedRef = useRef(false);
useEffect(() => {
if (!autoOpenedRef.current && joinIntent && sessionRole === 'player') {
autoOpenedRef.current = true;
setSessionDock(true);
}
}, [joinIntent, sessionRole, setSessionDock]);
// Labels show only when expanded AND on >= sm; the rail is an icon strip (68px)
// on phones and when collapsed, so a single nav serves every size.
const showLabel = !railCollapsed;
return (
<>
<div className="grid h-full grid-cols-[auto_1fr]">
{/* ---- Left nav rail (single, responsive: icon strip on phones / collapsed) ---- */}
<aside className={cn('paper-grain relative z-20 flex flex-col border-r border-line bg-panel transition-[width] duration-200 print:hidden', railCollapsed ? 'w-[68px]' : 'w-[68px] sm:w-60')}>
<div className="relative z-[1] flex h-full flex-col">
<Link to="/" className={cn('flex h-[60px] flex-none items-center gap-3 border-b border-line px-4', railCollapsed ? 'justify-center px-0' : 'justify-center px-0 sm:justify-start sm:px-4')} title="TTRPG Manager">
<span className="grid h-9 w-9 flex-none place-items-center rounded-lg bg-gradient-to-b from-accent-soft to-accent text-accent-ink shadow-[inset_0_1px_0_rgba(255,255,255,0.3)]">
<Crown size={19} strokeWidth={2} aria-hidden />
</span>
{showLabel && (
<span className="hidden min-w-0 leading-tight sm:block">
<span className="block truncate font-display text-base font-semibold text-ink">TTRPG Manager</span>
<span className="smallcaps block" style={{ fontSize: 9, letterSpacing: '0.22em' }}>The Living Codex</span>
</span>
)}
</Link>
<nav aria-label="Primary" className="flex-1 overflow-y-auto py-2">
{GROUPS.map((group) => (
<div key={group.id}>
{group.label && showLabel && <div className="smallcaps hidden px-6 pt-4 pb-1.5 sm:block" style={{ fontSize: 9.5 }}>{group.label}</div>}
{nav.filter((n) => n.group === group.id).map((item) => {
const active = item.exact ? pathname === item.to : pathname.startsWith(item.to);
const Ico = item.icon;
return (
<Link
key={item.to}
to={item.to}
title={item.label}
className={cn(
'relative mx-2.5 my-px flex h-[42px] items-center gap-3 rounded-[10px] text-[14.5px] font-medium transition-colors',
'justify-center px-0',
showLabel && 'sm:justify-start sm:px-3.5',
active ? 'bg-accent-glow font-semibold text-accent-deep' : 'text-muted hover:bg-elevated hover:text-ink',
)}
>
{active && <span className="absolute -left-2.5 top-2 bottom-2 w-[3px] rounded-r bg-accent" aria-hidden />}
<Ico size={19} strokeWidth={active ? 2 : 1.7} aria-hidden className="flex-none" />
{showLabel && <span className="hidden sm:inline">{item.label}</span>}
</Link>
);
})}
</div>
))}
</nav>
<div className="hidden flex-none border-t border-line p-2.5 sm:block">
<button
onClick={toggleRail}
className={cn('flex h-[42px] w-full items-center gap-3 rounded-[10px] text-[14.5px] font-medium text-muted transition-colors hover:bg-elevated hover:text-ink', railCollapsed ? 'justify-center px-0' : 'justify-start px-3.5')}
title={railCollapsed ? 'Expand navigation' : 'Collapse navigation'}
aria-label={railCollapsed ? 'Expand navigation' : 'Collapse navigation'}
>
{railCollapsed ? <PanelLeftOpen size={18} aria-hidden /> : <PanelLeftClose size={18} aria-hidden />}
{!railCollapsed && <span>Collapse</span>}
</button>
</div>
</div>
</aside>
{/* ---- Workarea: top context bar + canvas ---- */}
<div className="flex min-w-0 flex-col">
<header className="paper-grain relative z-10 flex h-[60px] flex-none items-center gap-2 border-b border-line bg-panel px-3 sm:px-5">
<div className="relative z-[1] flex w-full items-center gap-2">
<CampaignSwitcher />
<div className="flex-1" />
<button
onClick={() => setPaletteOpen(true)}
aria-label="Open command palette"
title="Command palette (Ctrl/Cmd+K)"
className="hidden h-[38px] min-w-44 items-center gap-2 rounded-full border border-line bg-surface px-3 text-muted transition-[border-color,box-shadow] hover:border-accent focus-visible:border-accent focus-visible:outline-none focus-visible:ring-[3px] focus-visible:ring-accent-glow md:flex"
>
<Search size={16} aria-hidden />
<span className="flex-1 text-left text-sm text-faint">Search the codex</span>
<kbd className="rounded border border-line px-1.5 font-mono text-[10.5px] text-faint">K</kbd>
</button>
<Button size="icon" variant="ghost" className="md:hidden" onClick={() => setPaletteOpen(true)} aria-label="Open command palette" title="Command palette">
<Search size={18} aria-hidden />
</Button>
<PlayerSessionBadge />
<Button size="sm" variant="subtle" onClick={() => setSessionDock(true)} title="Session panel — who's here, rolls, chat" aria-label="Open session panel">
<PanelRight size={15} aria-hidden />
<span className="hidden sm:inline">Session</span>
{sessionConnected && <span className="inline-block h-1.5 w-1.5 rounded-full bg-success align-middle" />}
</Button>
{activeCampaign && <HandoutControl />}
<SessionControl />
<SyncStatusIndicator />
<SignalsBell />
<ThemeToggle />
<Link to="/settings" className="grid h-9 w-9 flex-none place-items-center rounded-md text-muted hover:bg-elevated hover:text-ink" title="Settings" aria-label="Settings">
<SettingsIcon size={18} aria-hidden />
</Link>
</div>
</header>
<div className="flex min-h-0 flex-1">
<main className="flex-1 overflow-auto">
<ErrorBoundary resetKey={pathname}>
<Outlet />
</ErrorBoundary>
</main>
<SessionSidebar open={sessionDockOpen} onClose={() => setSessionDock(false)} />
</div>
</div>
</div>
<RollTray />
{paletteOpen && <CommandPalette onClose={() => setPaletteOpen(false)} />}
</>
);
}