import type { PlayerMap } from '@/lib/map'; import { MapCanvas, type CanvasToken } from '@/features/world/map/MapCanvas'; /** Read-only render of a player-facing map projection + its image. */ export function PlayerMapView({ map, image, maxWidth }: { map: PlayerMap; image?: string | undefined; maxWidth?: number | undefined }) { const tokens: CanvasToken[] = map.tokens.map((t) => ({ id: t.id, label: t.label, color: t.color, col: t.col, row: t.row, size: t.size, kind: t.kind, hp: t.hp, conditions: t.conditions, })); return ( ); }