import { test, expect } from '@playwright/test'; import { createCharacter } from './helpers'; test.beforeEach(async ({ page }) => { await page.goto('/'); await page.evaluate(async () => { indexedDB.deleteDatabase('ttrpg-manager'); localStorage.clear(); }); await page.reload(); }); async function makeCampaign(page: import('@playwright/test').Page, name: string) { await page.getByRole('button', { name: '+ New campaign' }).first().click(); await page.locator('input[data-autofocus]').fill(name); await page.getByRole('button', { name: 'Create' }).click(); } test('combat HP damage button reduces hit points', async ({ page }) => { await makeCampaign(page, 'Combat Test'); await page.getByRole('link', { name: 'Combat' }).click(); await page.getByRole('button', { name: '+ New encounter' }).first().click(); await page.locator('input[data-autofocus]').fill('Fight'); await page.getByRole('button', { name: 'Create' }).click(); await page.getByLabel('Name').fill('Goblin'); await page.getByRole('button', { name: 'Add', exact: true }).click(); await expect(page.getByText('10/10')).toBeVisible(); // Enter 4 damage and apply await page.getByLabel('Goblin HP amount').fill('4'); await page.getByRole('button', { name: 'Dmg' }).click(); await expect(page.getByText('6/10')).toBeVisible(); // Heal 2 back await page.getByLabel('Goblin HP amount').fill('2'); await page.getByRole('button', { name: 'Heal' }).click(); await expect(page.getByText('8/10')).toBeVisible(); }); test('combat condition picker adds preset and valued conditions as tags', async ({ page }) => { await makeCampaign(page, 'Conditions'); await page.getByRole('link', { name: 'Combat' }).click(); await page.getByRole('button', { name: '+ New encounter' }).first().click(); await page.locator('input[data-autofocus]').fill('Fight'); await page.getByRole('button', { name: 'Create' }).click(); await page.getByLabel('Name').fill('Goblin'); await page.getByRole('button', { name: 'Add', exact: true }).click(); const row = page.locator('li', { hasText: 'Goblin' }); // Non-valued condition adds immediately on selection await row.getByLabel('Add condition').selectOption('Prone'); await expect(row.getByRole('button', { name: /Prone/ })).toBeVisible(); // Valued condition (5e Exhaustion) shows a value field, then adds a tag await row.getByLabel('Add condition').selectOption('Exhaustion'); await row.getByLabel('Condition value').fill('3'); await row.getByRole('button', { name: 'Add', exact: true }).click(); await expect(row.getByRole('button', { name: /Exhaustion 3/ })).toBeVisible(); // Clicking a tag removes it await row.getByRole('button', { name: /Prone/ }).click(); await expect(row.getByRole('button', { name: /Prone/ })).toHaveCount(0); }); test('character can be deleted', async ({ page }) => { await makeCampaign(page, 'Delete Test'); await page.getByRole('link', { name: 'Characters' }).click(); await createCharacter(page, 'Doomed'); // lands on the sheet await page.getByLabel('Primary').getByRole('link', { name: 'Characters' }).click(); await expect(page.getByRole('heading', { name: 'Doomed' })).toBeVisible(); await page.getByRole('button', { name: 'Delete' }).click(); await page.getByRole('button', { name: 'Delete', exact: true }).last().click(); await expect(page.getByRole('heading', { name: 'Doomed' })).toHaveCount(0); }); test('compendium CR filter narrows the bestiary', async ({ page }) => { await makeCampaign(page, 'Filter Test'); await page.getByRole('link', { name: 'Compendium' }).click(); await expect(page.getByText(/results/)).toBeVisible(); const countText = async () => (await page.getByText(/results/).textContent()) ?? ''; const before = parseInt((await countText()).replace(/\D/g, ''), 10); await page.getByLabel('Min CR').selectOption({ label: 'CR ≥ 10' }); // wait for the count to update await expect.poll(async () => parseInt((await countText()).replace(/\D/g, ''), 10)).toBeLessThan(before); });