NilsBriggen
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866f1e1bf1
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Fixes + UX: combat HP, char delete, dice animation, compendium filters, import/export
- Combat: relabel HP controls Dmg/Heal, disabled at 0 (were silent no-ops)
- Characters: per-card Delete (confirm) + Export; header Import from JSON
- Dice: tumbling roll animation that settles on the result (a11y-safe)
- Compendium: per-category filters (monster type/CR, spell level/school, item rarity/type) + Clear
- Character import/export to portable JSON (reassigns id, validates on import)
- New: 4 io unit tests, e2e fixes spec (HP damage, delete, CR filter)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-06-08 00:40:43 +02:00 |
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NilsBriggen
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fe84dc365d
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Scaffold project foundation
Fresh start: Vite + React 19 + strict TS, Tailwind v4, PWA, Vitest/Playwright.
Replaces the prior DeepSeek-built app (deleted; ~135 documented bugs, no VCS).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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2026-06-07 23:47:39 +02:00 |
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