docs: mark reconnect/concentration/level fixes resolved; all CRITICAL+HIGH cleared
This commit is contained in:
@@ -19,8 +19,9 @@ Most confirmed accuracy/data defects and the high-impact UX traps are **fixed**
|
|||||||
- **Monsters:** all speeds + saves/skills rendered; passive Perception computed (fixes the 7 wrong ones).
|
- **Monsters:** all speeds + saves/skills rendered; passive Perception computed (fixes the 7 wrong ones).
|
||||||
- **Spellcasting:** slot-level picker (warlocks can cast; upcasting works). PF2e compendium de-duplicated. Drow ASI corrected.
|
- **Spellcasting:** slot-level picker (warlocks can cast; upcasting works). PF2e compendium de-duplicated. Drow ASI corrected.
|
||||||
- **Safety:** confirm-before-delete across world content; dice clear scoped to active campaign; sessionLog in backup + cascade; 404 route; NumberField no longer snaps to min while typing; massive-damage / death-at-0 reminders in combat.
|
- **Safety:** confirm-before-delete across world content; dice clear scoped to active campaign; sessionLog in backup + cascade; 404 route; NumberField no longer snaps to min while typing; massive-damage / death-at-0 reminders in combat.
|
||||||
|
- **Live play:** **player WebSocket-reconnect** now keeps the seat (stable client playerId + 5-min server grace + anti-hijack) so a brief drop no longer silently swallows HP edits/rolls; **GM concentration flag** on combatants so the post-damage save prompt actually fires for monsters/NPCs (verified in-app); inline Level edits now warn they don't recompute HP/slots.
|
||||||
|
|
||||||
**Deferred** (larger net-new work, noted per finding): subclass/class-feature/feat mechanical effects; PF2e Drained HP reduction; player WebSocket-reconnect seat persistence; concentration flag on combatants; level-field auto-recompute; delay/ready action; net-new features (D&D Beyond import, loot builder, XP tracking, real multiclass model). The `--app-faint` contrast tweak was left to the designer.
|
All CRITICAL and HIGH confirmed defects are now addressed. **Remaining deferred** (medium severity or net-new features): subclass/class-feature/feat mechanical effects; PF2e Drained HP reduction; delay/ready combat action; net-new features (D&D Beyond import, loot builder, XP tracking, real multiclass model). The `--app-faint` contrast tweak was left to the designer.
|
||||||
|
|
||||||
## 🎲 Calculation accuracy (23)
|
## 🎲 Calculation accuracy (23)
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user