P14d: guest display names for players
- Players set a display name in the session panel ("Your name"); it persists
(sessionStore.guestName) and is sent via a new `setName` message on join + edit.
- Server stores the name per connection and uses it in the roster + chat; the roster
entry now also carries the player's character, so the GM sees "Alice · Lia".
- Realtime e2e: a player names themselves and the GM's roster/share update to match.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -158,6 +158,13 @@ describe('RoomHub', () => {
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expect(lastOf(player, 'error')?.code).toBe('forbidden');
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});
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it('lets a player set a display name shown in the roster', () => {
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const hub = new RoomHub();
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const { gm, player } = hostAndJoin(hub);
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hub.setName(player, 'Alice');
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expect(lastOf(gm, 'roster')!.players.find((p) => p.name === 'Alice')).toBeTruthy();
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});
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it('routes chat: table to all, whisper to the target only', () => {
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const hub = new RoomHub();
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const gm = fake(); hub.host(gm);
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