From 80c5d2a8286eb36ba76a3857a5d9c5dcf8b6332c Mon Sep 17 00:00:00 2001 From: Nils Briggen Date: Tue, 9 Jun 2026 19:41:38 +0200 Subject: [PATCH] Sheet: clarify that editing Level inline doesn't recompute HP/slots (use Level Up) The inline Level field silently changed only proficiency-derived stats, leaving HP and spell slots at the old level with no signal. Adds a hint pointing to the Level Up flow, which applies HP/slots correctly. (Auto-recompute is intentionally avoided since HP/slots are often hand-tuned.) Co-Authored-By: Claude Opus 4.8 --- src/features/characters/CharacterSheet.tsx | 1 + 1 file changed, 1 insertion(+) diff --git a/src/features/characters/CharacterSheet.tsx b/src/features/characters/CharacterSheet.tsx index d41f52f..2e744c1 100644 --- a/src/features/characters/CharacterSheet.tsx +++ b/src/features/characters/CharacterSheet.tsx @@ -179,6 +179,7 @@ export function CharacterSheet({ character }: { character: Character }) { update({ level })} /> +

Direct edits update proficiency-based stats only — HP and spell slots aren’t recalculated. Use Level Up to advance a level.

update({ speed })} />