[
  {
    "name": "Goblin",
    "size": "Small",
    "type": "humanoid (goblinoid)",
    "alignment": "neutral evil",
    "ac": 15,
    "acType": "leather armor, shield",
    "hp": 7,
    "hd": "2d6",
    "speed": "30 ft.",
    "abilities": { "str": 8, "dex": 14, "con": 10, "int": 10, "wis": 8, "cha": 8 },
    "saves": {},
    "skills": { "Stealth": 6 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 9",
    "languages": "Common, Goblin",
    "cr": "1/4",
    "xp": 50,
    "traits": [
      { "name": "Nimble Escape", "description": "The goblin can take the Disengage or Hide action as a bonus action on each of its turns." }
    ],
    "actions": [
      { "name": "Scimitar", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage." },
      { "name": "Shortbow", "description": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage." }
    ]
  },
  {
    "name": "Kobold",
    "size": "Small",
    "type": "humanoid (kobold)",
    "alignment": "lawful evil",
    "ac": 12,
    "acType": "",
    "hp": 5,
    "hd": "2d6 - 2",
    "speed": "30 ft.",
    "abilities": { "str": 7, "dex": 15, "con": 9, "int": 8, "wis": 7, "cha": 8 },
    "saves": {},
    "skills": {},
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 8",
    "languages": "Common, Draconic",
    "cr": "1/8",
    "xp": 25,
    "traits": [
      { "name": "Sunlight Sensitivity", "description": "While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." },
      { "name": "Pack Tactics", "description": "The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated." }
    ],
    "actions": [
      { "name": "Dagger", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage." },
      { "name": "Sling", "description": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage." }
    ]
  },
  {
    "name": "Orc",
    "size": "Medium",
    "type": "humanoid (orc)",
    "alignment": "chaotic evil",
    "ac": 13,
    "acType": "hide armor",
    "hp": 15,
    "hd": "2d8 + 6",
    "speed": "30 ft.",
    "abilities": { "str": 16, "dex": 12, "con": 16, "int": 7, "wis": 11, "cha": 10 },
    "saves": {},
    "skills": { "Intimidation": 2 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 10",
    "languages": "Common, Orc",
    "cr": "1/2",
    "xp": 100,
    "traits": [
      { "name": "Aggressive", "description": "As a bonus action, the orc can move up to its speed toward a hostile creature that it can see." }
    ],
    "actions": [
      { "name": "Greataxe", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage." },
      { "name": "Javelin", "description": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage." }
    ]
  },
  {
    "name": "Skeleton",
    "size": "Medium",
    "type": "undead",
    "alignment": "lawful evil",
    "ac": 13,
    "acType": "armor scraps",
    "hp": 13,
    "hd": "2d8 + 4",
    "speed": "30 ft.",
    "abilities": { "str": 10, "dex": 14, "con": 15, "int": 6, "wis": 8, "cha": 5 },
    "saves": {},
    "skills": {},
    "resistances": "",
    "vulnerabilities": "bludgeoning",
    "immunities": "poison",
    "conditionImmunities": "exhaustion, poisoned",
    "senses": "darkvision 60 ft., passive Perception 9",
    "languages": "understands all languages it knew in life but can't speak",
    "cr": "1/4",
    "xp": 50,
    "traits": [],
    "actions": [
      { "name": "Shortsword", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage." },
      { "name": "Shortbow", "description": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage." }
    ]
  },
  {
    "name": "Zombie",
    "size": "Medium",
    "type": "undead",
    "alignment": "neutral evil",
    "ac": 8,
    "acType": "",
    "hp": 22,
    "hd": "3d8 + 9",
    "speed": "20 ft.",
    "abilities": { "str": 13, "dex": 6, "con": 16, "int": 3, "wis": 6, "cha": 5 },
    "saves": { "Wis": 0 },
    "skills": {},
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "poison",
    "conditionImmunities": "poisoned",
    "senses": "darkvision 60 ft., passive Perception 8",
    "languages": "understands all languages it knew in life but can't speak",
    "cr": "1/4",
    "xp": 50,
    "traits": [
      { "name": "Undead Fortitude", "description": "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead." }
    ],
    "actions": [
      { "name": "Slam", "description": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage." }
    ]
  },
  {
    "name": "Giant Spider",
    "size": "Large",
    "type": "beast",
    "alignment": "unaligned",
    "ac": 14,
    "acType": "natural armor",
    "hp": 26,
    "hd": "4d10 + 4",
    "speed": "30 ft., climb 30 ft.",
    "abilities": { "str": 14, "dex": 16, "con": 12, "int": 2, "wis": 11, "cha": 4 },
    "saves": {},
    "skills": { "Stealth": 7 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "blindsight 10 ft., darkvision 60 ft., passive Perception 10",
    "languages": "—",
    "cr": "1",
    "xp": 200,
    "traits": [
      { "name": "Spider Climb", "description": "The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." },
      { "name": "Web Sense", "description": "While in contact with a web, the spider knows the exact location of any other creature in contact with the same web." },
      { "name": "Web Walker", "description": "The spider ignores movement restrictions caused by webbing." }
    ],
    "actions": [
      { "name": "Bite", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way." },
      { "name": "Web (Recharge 5-6)", "description": "Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)." }
    ]
  },
  {
    "name": "Owlbear",
    "size": "Large",
    "type": "monstrosity",
    "alignment": "unaligned",
    "ac": 13,
    "acType": "natural armor",
    "hp": 59,
    "hd": "7d10 + 21",
    "speed": "40 ft.",
    "abilities": { "str": 20, "dex": 12, "con": 17, "int": 3, "wis": 12, "cha": 7 },
    "saves": {},
    "skills": { "Perception": 3 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 13",
    "languages": "—",
    "cr": "3",
    "xp": 700,
    "traits": [
      { "name": "Keen Sight and Smell", "description": "The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell." }
    ],
    "actions": [
      { "name": "Multiattack", "description": "The owlbear makes two attacks: one with its beak and one with its claws." },
      { "name": "Beak", "description": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage." },
      { "name": "Claws", "description": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage." }
    ]
  },
  {
    "name": "Bugbear",
    "size": "Medium",
    "type": "humanoid (goblinoid)",
    "alignment": "chaotic evil",
    "ac": 16,
    "acType": "hide armor, shield",
    "hp": 27,
    "hd": "5d8 + 5",
    "speed": "30 ft.",
    "abilities": { "str": 15, "dex": 14, "con": 13, "int": 8, "wis": 11, "cha": 9 },
    "saves": {},
    "skills": { "Stealth": 6, "Survival": 2 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 10",
    "languages": "Common, Goblin",
    "cr": "1",
    "xp": 200,
    "traits": [
      { "name": "Brute", "description": "A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack)." },
      { "name": "Surprise Attack", "description": "If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack." }
    ],
    "actions": [
      { "name": "Morningstar", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage." },
      { "name": "Javelin", "description": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee, or 5 (1d6 + 2) piercing damage at range." }
    ]
  },
  {
    "name": "Hobgoblin",
    "size": "Medium",
    "type": "humanoid (goblinoid)",
    "alignment": "lawful evil",
    "ac": 18,
    "acType": "chain mail, shield",
    "hp": 11,
    "hd": "2d8 + 2",
    "speed": "30 ft.",
    "abilities": { "str": 13, "dex": 12, "con": 12, "int": 10, "wis": 10, "cha": 9 },
    "saves": {},
    "skills": {},
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 10",
    "languages": "Common, Goblin",
    "cr": "1/2",
    "xp": 100,
    "traits": [
      { "name": "Martial Advantage", "description": "Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated." }
    ],
    "actions": [
      { "name": "Longsword", "description": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands." },
      { "name": "Longbow", "description": "Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage." }
    ]
  },
  {
    "name": "Ogre",
    "size": "Large",
    "type": "giant",
    "alignment": "chaotic evil",
    "ac": 11,
    "acType": "hide armor",
    "hp": 59,
    "hd": "7d10 + 21",
    "speed": "40 ft.",
    "abilities": { "str": 19, "dex": 8, "con": 16, "int": 5, "wis": 7, "cha": 7 },
    "saves": {},
    "skills": {},
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 8",
    "languages": "Common, Giant",
    "cr": "2",
    "xp": 450,
    "traits": [],
    "actions": [
      { "name": "Greatclub", "description": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage." },
      { "name": "Javelin", "description": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage." }
    ]
  },
  {
    "name": "Ghoul",
    "size": "Medium",
    "type": "undead",
    "alignment": "chaotic evil",
    "ac": 12,
    "acType": "",
    "hp": 22,
    "hd": "5d8",
    "speed": "30 ft.",
    "abilities": { "str": 13, "dex": 15, "con": 10, "int": 7, "wis": 10, "cha": 6 },
    "saves": {},
    "skills": {},
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "poison",
    "conditionImmunities": "charmed, exhaustion, poisoned",
    "senses": "darkvision 60 ft., passive Perception 10",
    "languages": "Common",
    "cr": "1",
    "xp": 200,
    "traits": [],
    "actions": [
      { "name": "Bite", "description": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage." },
      { "name": "Claws", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success." }
    ]
  },
  {
    "name": "Wight",
    "size": "Medium",
    "type": "undead",
    "alignment": "neutral evil",
    "ac": 14,
    "acType": "studded leather",
    "hp": 45,
    "hd": "6d8 + 18",
    "speed": "30 ft.",
    "abilities": { "str": 15, "dex": 14, "con": 16, "int": 10, "wis": 13, "cha": 15 },
    "saves": {},
    "skills": { "Perception": 3, "Stealth": 4 },
    "resistances": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons",
    "vulnerabilities": "",
    "immunities": "poison",
    "conditionImmunities": "exhaustion, poisoned",
    "senses": "darkvision 60 ft., passive Perception 13",
    "languages": "the languages it knew in life",
    "cr": "3",
    "xp": 700,
    "traits": [
      { "name": "Sunlight Sensitivity", "description": "While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }
    ],
    "actions": [
      { "name": "Multiattack", "description": "The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack." },
      { "name": "Life Drain", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0." },
      { "name": "Longsword", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands." },
      { "name": "Longbow", "description": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage." }
    ]
  },
  {
    "name": "Mimic",
    "size": "Medium",
    "type": "monstrosity (shapechanger)",
    "alignment": "neutral",
    "ac": 12,
    "acType": "natural armor",
    "hp": 58,
    "hd": "9d8 + 18",
    "speed": "15 ft.",
    "abilities": { "str": 17, "dex": 12, "con": 15, "int": 5, "wis": 13, "cha": 8 },
    "saves": {},
    "skills": { "Stealth": 5 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "acid",
    "conditionImmunities": "prone",
    "senses": "darkvision 60 ft., passive Perception 11",
    "languages": "—",
    "cr": "2",
    "xp": 450,
    "traits": [
      { "name": "Shapechanger", "description": "The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies." },
      { "name": "Adhesive (Object Form Only)", "description": "The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage." },
      { "name": "False Appearance (Object Form Only)", "description": "While the mimic remains motionless, it is indistinguishable from an ordinary object." },
      { "name": "Grappler", "description": "The mimic has advantage on attack rolls against any creature grappled by it." }
    ],
    "actions": [
      { "name": "Pseudopod", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait." },
      { "name": "Bite", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage." }
    ]
  },
  {
    "name": "Griffon",
    "size": "Large",
    "type": "monstrosity",
    "alignment": "unaligned",
    "ac": 12,
    "acType": "",
    "hp": 59,
    "hd": "7d10 + 21",
    "speed": "30 ft., fly 80 ft.",
    "abilities": { "str": 18, "dex": 15, "con": 16, "int": 2, "wis": 13, "cha": 8 },
    "saves": {},
    "skills": { "Perception": 5 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 15",
    "languages": "—",
    "cr": "2",
    "xp": 450,
    "traits": [
      { "name": "Keen Sight", "description": "The griffon has advantage on Wisdom (Perception) checks that rely on sight." }
    ],
    "actions": [
      { "name": "Multiattack", "description": "The griffon makes two attacks: one with its beak and one with its claws." },
      { "name": "Beak", "description": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage." },
      { "name": "Claws", "description": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage." }
    ]
  },
  {
    "name": "Hippogriff",
    "size": "Large",
    "type": "monstrosity",
    "alignment": "unaligned",
    "ac": 11,
    "acType": "",
    "hp": 19,
    "hd": "3d10 + 3",
    "speed": "40 ft., fly 60 ft.",
    "abilities": { "str": 17, "dex": 13, "con": 13, "int": 2, "wis": 12, "cha": 8 },
    "saves": {},
    "skills": { "Perception": 5 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "passive Perception 15",
    "languages": "—",
    "cr": "1",
    "xp": 200,
    "traits": [
      { "name": "Keen Sight", "description": "The hippogriff has advantage on Wisdom (Perception) checks that rely on sight." }
    ],
    "actions": [
      { "name": "Multiattack", "description": "The hippogriff makes two attacks: one with its beak and one with its claws." },
      { "name": "Beak", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage." },
      { "name": "Claws", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage." }
    ]
  },
  {
    "name": "Giant Eagle",
    "size": "Large",
    "type": "beast",
    "alignment": "neutral good",
    "ac": 13,
    "acType": "",
    "hp": 26,
    "hd": "4d10 + 4",
    "speed": "10 ft., fly 80 ft.",
    "abilities": { "str": 16, "dex": 17, "con": 13, "int": 8, "wis": 14, "cha": 10 },
    "saves": {},
    "skills": { "Perception": 4 },
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "passive Perception 14",
    "languages": "Giant Eagle, understands Common and Auran but can't speak them",
    "cr": "1",
    "xp": 200,
    "traits": [
      { "name": "Keen Sight", "description": "The eagle has advantage on Wisdom (Perception) checks that rely on sight." }
    ],
    "actions": [
      { "name": "Multiattack", "description": "The eagle makes two attacks: one with its beak and one with its talons." },
      { "name": "Beak", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage." },
      { "name": "Talons", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage." }
    ]
  },
  {
    "name": "Animated Armor",
    "size": "Medium",
    "type": "construct",
    "alignment": "unaligned",
    "ac": 18,
    "acType": "natural armor",
    "hp": 33,
    "hd": "6d8 + 6",
    "speed": "25 ft.",
    "abilities": { "str": 14, "dex": 11, "con": 13, "int": 1, "wis": 3, "cha": 1 },
    "saves": {},
    "skills": {},
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "poison, psychic",
    "conditionImmunities": "blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned",
    "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 6",
    "languages": "—",
    "cr": "1",
    "xp": 200,
    "traits": [
      { "name": "Antimagic Susceptibility", "description": "The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute." },
      { "name": "False Appearance", "description": "While the armor remains motionless, it is indistinguishable from a normal suit of armor." }
    ],
    "actions": [
      { "name": "Multiattack", "description": "The armor makes two melee attacks." },
      { "name": "Slam", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage." }
    ]
  },
  {
    "name": "Basilisk",
    "size": "Medium",
    "type": "monstrosity",
    "alignment": "unaligned",
    "ac": 15,
    "acType": "natural armor",
    "hp": 52,
    "hd": "8d8 + 16",
    "speed": "20 ft.",
    "abilities": { "str": 16, "dex": 8, "con": 15, "int": 2, "wis": 8, "cha": 7 },
    "saves": {},
    "skills": {},
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "",
    "conditionImmunities": "",
    "senses": "darkvision 60 ft., passive Perception 9",
    "languages": "—",
    "cr": "3",
    "xp": 700,
    "traits": [
      { "name": "Petrifying Gaze", "description": "If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 12 Constitution saving throw if the basilisk isn't incapacitated. On a failed save, the creature magically begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic." }
    ],
    "actions": [
      { "name": "Bite", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage." }
    ]
  },
  {
    "name": "Ochre Jelly",
    "size": "Large",
    "type": "ooze",
    "alignment": "unaligned",
    "ac": 8,
    "acType": "",
    "hp": 45,
    "hd": "6d10 + 12",
    "speed": "10 ft., climb 10 ft.",
    "abilities": { "str": 15, "dex": 6, "con": 14, "int": 2, "wis": 6, "cha": 1 },
    "saves": {},
    "skills": {},
    "resistances": "acid",
    "vulnerabilities": "",
    "immunities": "lightning, slashing",
    "conditionImmunities": "blinded, charmed, deafened, exhaustion, frightened, prone",
    "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 8",
    "languages": "—",
    "cr": "2",
    "xp": 450,
    "traits": [
      { "name": "Amorphous", "description": "The jelly can move through a space as narrow as 1 inch wide without squeezing." },
      { "name": "Spider Climb", "description": "The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }
    ],
    "actions": [
      { "name": "Pseudopod", "description": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage." }
    ],
    "reactions": [
      { "name": "Split", "description": "When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly." }
    ]
  },
  {
    "name": "Rug of Smothering",
    "size": "Large",
    "type": "construct",
    "alignment": "unaligned",
    "ac": 12,
    "acType": "",
    "hp": 33,
    "hd": "6d10",
    "speed": "10 ft.",
    "abilities": { "str": 17, "dex": 14, "con": 10, "int": 1, "wis": 3, "cha": 1 },
    "saves": {},
    "skills": {},
    "resistances": "",
    "vulnerabilities": "",
    "immunities": "poison, psychic",
    "conditionImmunities": "blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned",
    "senses": "blindsight 60 ft. (blind beyond this radius), passive Perception 6",
    "languages": "—",
    "cr": "2",
    "xp": 450,
    "traits": [
      { "name": "Antimagic Susceptibility", "description": "The rug is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rug must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute." },
      { "name": "Damage Transfer", "description": "While it is grappling a creature, the rug takes only half the damage dealt to it, and the creature grappled by the rug takes the other half." },
      { "name": "False Appearance", "description": "While the rug remains motionless, it is indistinguishable from a normal rug." }
    ],
    "actions": [
      { "name": "Smother", "description": "Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escape DC 13). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can't smother another target. In addition, at the start of each of the target's turns, the target takes 10 (2d6 + 3) bludgeoning damage." }
    ]
  }
]
