- Removed the Videos feed and the "Market movement vs the model" card from
the match Summary tab (and the now-orphaned OddsMovement component, the
odds-history fetch, and the dead i18n keys).
- New WhatsNew modal (src/components/WhatsNew.tsx, mounted in RootLayout):
on first visit after a deploy it shows the changelog entries the visitor
hasn't seen yet, then records the version in localStorage. Bilingual,
driven by public/data/changelog.json (en+de per entry); silent once the
visitor is current. Bump changelog.json's top entry each deploy.
Gates: 170 tests, build, typecheck:server — all green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Features (all from already-stored data):
- Venue pages: /venues hub + /venue/:name with each stadium's schedule,
altitude badge (>1000 m), local timezone. Linked from the match hero,
nav More sheet, and footer.
- Attacking-zones card on the match Stats tab (left/center/right share per
side, from the stored FotMob payload).
- US broadcast networks on the pre-match hero (SUMMARY_V 6).
- Notification preferences: follow multiple teams + an all-matches feed
('*'); push_subs keyed by (endpoint, team) with a safe one-time migration;
device drops its browser subscription only when the last follow is removed.
- FIFA tournament squad card on team pages (26-man list, position groups).
- Player match logs now show DNP rows for unused-squad appearances.
- OG/share meta for /player and /venue.
Polish (adversarial audit: 25 confirmed findings, all fixed):
- Mobile horizontal-scroll eliminated on /teams and /venues (grid-item
min-w-0 blowout); two-line venue fixture rows.
- Truncation actually fires now across team fixtures, road-to-final,
recent-form, H2H meetings, venue rows (min-w-0 on flex children).
- Team hero no longer detaches the standing block on wrap; bell denied-state
no longer overflows the h1.
- AllMatchesBell: 36px touch target, aria-label, own i18n key, even rhythm.
- Server hardening: cached player index (one cross-fixture scan, not per
request), migration rollback guard, 400 (not 500) on malformed name URLs,
all-zero zones render nothing, tidyName fixes shouted particles (DE→De).
- German polish: removed stray English ("anytime", "Build-Geocode"), clearer
squad note.
Gates: 170 tests, build, typecheck:server — all green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- /player/:name pages assembled entirely from stored data: tournament
totals, per-match log (rating, minutes, G/A, cards), aggregated shot
map, suspension status, next-match scorer line. Either source's
spelling resolves to the same page (token-set + romanization fold).
- Player names are now links everywhere: stats boards, golden boot,
discipline, injuries, all-time scorers, lineups, the pitch dots,
timeline events and assists, and the search palette (diacritic-folded).
- Golden Boot displays the FotMob form of each name — no more
"Hwang In-Beom" and "In-Beom Hwang" on the same page.
- Match pages: detailed full-time stats card (passes, duels, xGOT… from
the stored FotMob report), O/U + spread closing line, "Who scores?"
pre-match props board, and a FIFA-confirmed-lineups badge.
- Stats hub: new boards — xA, chances created, save percentage, saves
per 90.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Penalty shootout panel: shootout-flagged events get a kicker-by-kicker
dot strip on the Summary tab (and stay OFF the timeline/running score).
Parsing is defensive — validate against the first real shootout June 28.
- Road to the final on team profiles: the model's projected knockout run
(teamPath in whatif.ts forces the team through the model bracket) with
per-round reach probabilities and a title-chance chip. Teams the model
doesn't project through still get a hypothetical runner-up road.
- Match videos: ESPN summaries carry per-match clips (SUMMARY_V=5 keeps
headline/duration/thumbnail/link) — a Videos card on the Summary tab,
clips open on ESPN. Tokenless; replaces the parked ScoreBat idea.
- ICS calendar export: /api/calendar.ics[?team=X] (RFC 5545, escaped,
folded, CRLF) + an Add-to-calendar chip on team pages.
- Injuries plumbing (dormant until API_FOOTBALL_KEY is set): twice-daily
API-Football sweep into the injuries table, surfaced on team profiles
and the match availability banner next to suspensions.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- /stats: FotMob tournament boards (goals/assists/rating/xG player+team
categories from the data.fotmob.com CDN, capture-first via scheduler),
Golden Boot race with DraftKings anytime-line benchmark from the
already-captured scorer props, and an attack-vs-defence xG scatter.
- Discipline engine (src/lib/discipline.ts): FIFA suspension rules folded
from stored event feeds — red/second-yellow bans, two-yellow accumulation,
post-QF wipe. Surfaces on /stats, team profiles and match lineups tabs.
- In-play win probability now accounts for red cards (10 men: own rate
x0.67, opponent x1.15 per card) on the server tick and the match page.
- Fix ModelDiary infinite render loop (unstable zustand snapshot while the
model loads crashed the Methodology route under React 19).
- Drop dead tables squad + goalscorers; scorer_props is now read.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
'X is shown the red card' explains nothing. ESPN's summary carries the
full post-match report (Reuters-style narrative) that we fetched and
discarded — it has exactly the missing why ('red-carded for bringing
down Gutierrez just outside the box').
- normalizer keeps the report (headline + plain-text story, schema v4;
boot backfill re-stores played matches automatically)
- expanding an event surfaces the report sentences about that player,
scored by event vocabulary so a player's sending-off sentence beats
his goal mention; attribution line marks the source
- the raw no-reason fallback line is suppressed once the report
explains a booking; xG/momentum/VAR layers stay underneath
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The buildup timeline mostly surfaced unrelated events (a substitution
before a goal explains nothing). Replaced with the sources that
actually describe the event:
- goals match to their captured shot: situation (corner / counter /
set piece / penalty), distance to goal, xG as a plain-language
chance percentage, and xGOT for the finish quality
- the attack-momentum curve judges whether the goal came with or
against the run of play (prior five minutes, only when clear-cut)
- VAR / video-review feed lines still surface on the matching event —
the one slice of play-by-play that genuinely explains a decision
- the feed's action description stays as the de-emphasized last line,
with the redundant scorer prefix stripped; booking reasons unchanged
- name matching shared from the lineup pitch (diacritic/order-proof),
with a unique same-side-and-minute fallback
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Finished matches show the STARTING XIs on the pitch (red markers with
the minute on everyone subbed off) with 'Subbed on' / 'Subbed off'
lists below, minutes and ratings included; live matches keep the
current-XI view that swaps substitutes in
- Title-race chart gets a sort toggle, defaulting to 'Biggest movers'
(the teams whose odds changed most at the latest update — what's
relevant now) with 'Title favorites' as the alternative
- Entering what-if on the bracket now pre-fills the model's most likely
tournament: group slots seeded from win-group/advance odds (best-
thirds assigned to their allowed slots via backtracking), every
pairing picked by the model — a complete overview to edit by tapping;
Reset returns to the projection
- Team fixtures drop the US 'vs/@' convention: always 'vs' plus an H/A
badge with a tooltip
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
'X is shown a red card' alone isn't insight — the story is in the
surrounding plays. The ESPN summary carries a ~110-line play-by-play
feed (attempts, fouls, corners, VAR checks) we cached but never used:
- normalizer keeps a trimmed commentary list (schema v3; the boot
backfill re-stores older matches automatically)
- previews serve it; expanding a timeline event now shows up to four
feed lines from the three minutes leading in, then the event's own
description — e.g. Korea's saved attempt and corner right before
Czechia's counter-goal header, or the foul behind a booking
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Coming-up cards and the post-match comparison now use the model's most
likely score ('2-0') instead of decimal goal expectations ('2.3-0.4');
the pre-match model card keeps just the honesty note since the bar's
chip already carries the predicted scoreline.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Scheduler now captures FotMob details for fixtures inside 48h, so the
projected XIs exist before kickoff; the Lineups tab shows the pitch
pre-match under a 'Predicted lineups' header with an honest note
(official lineups ~1h before kickoff), switching to the confirmed
view at kickoff
- Finished matches get their forecast back: the preview falls back to
the prediction frozen <=15min before kickoff (the scoreboard's
no-hindsight snapshot), with the most-likely-score chip rebuilt from
the frozen expected goals; the model card now reads 'Model's
pre-match expected goals: 1.60 - 1.02 · final score 2-1', and the
market-movement chart returns to finished matches too
- Upcoming match cards append the model's expected goals to the hint:
'Model: Brazil 64% · 1.3-0.9 goals'
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- LineupPitch: both XIs on a vertical pitch at FotMob's per-player
formation coordinates — shirt numbers, live ratings, goal badges,
formation + coach labels. Substitutes take over the outgoing player's
slot (paired through ESPN's 'X replaces Y' commentary with a unique
same-minute fallback — the sources romanize names differently), with
a subbed-off strip below; the page's live refetch keeps it current
through the match. Falls back to the list view (and hides predicted
pre-kickoff XIs) when no confirmed lineup is captured.
- /api/match-rich now serves the trimmed FotMob lineup (only complete,
fully-positioned XIs)
- Fix: vs-Market label box was too narrow — the probability bar covered
the end of 'DraftKings'
- Timeline spine no longer runs past the kick-off/full-time pills
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Implements steps 1-3 of the Claude Design handoff:
- MatchTimeline: vertical center spine (home left, away right, minute
pills on the rail), goal cards with parsed scorer/assist/running
score, sub and booking chips, synthetic kick-off/half-time/full-time
dividers; single left rail under the sm breakpoint
- matchEvents: pure ESPN commentary parser (scorer, assist, penalty,
own goal, sub in/out, embedded score) with tests on real feed shapes
- Hero scoreboard: panel gradient + accent glow, smallcaps meta, mono
score, stat chips (xG / POTM / attendance / referee; possession and
shots while live); weather line stays for upcoming matches
- Sticky Summary/Timeline/Stats/Lineups sub-nav; all existing cards
re-bucketed with no feature loss (in-play win prob, swing chart,
xG race, shot map, momentum, odds movement, form, H2H, lineups)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The captured FotMob/FIFA/Open-Meteo data becomes visible. Match pages
now carry: a cumulative xG race with goal dots and team totals, a full-
pitch shot map (each side attacking its own end, dots sized by xG,
goals filled), the 90-minute attack-momentum chart, player-of-the-match
with rating, the official info line (stadium · attendance · referee),
and a kickoff-hour weather line for upcoming matches with an altitude
chip above 1,000m. All hand-rolled SVG on the existing token
conventions — design-ready for the upcoming visual overhaul. EN/DE
included, with an honest 'xG and ratings are FotMob estimates' note.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The odds history we have been capturing every 3h finally gets a face:
de-vigged DraftKings probabilities drift as solid lines toward
kickoff, with the model's numbers as dashed references — the honest
benchmark framing, right on the match page. Renders only when at least
two pre-kickoff lines exist. EN/DE copy included.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
While a match runs, every poll records the in-play model probability
per game state (insert-if-new on minute+score) into inplay_history.
The match page draws it as a stacked area chart — home fills from the
bottom, away from the top, the gap is the draw — with minute ticks and
a 50% guide. Shows live (under the win-probability bar) and after full
time as its own card. EN/DE strings included.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Bracket on phones: a segmented round picker with full-width cards
replaces the 1040px sideways scroll; desktop keeps the columns.
- Odds table: sticky team column; the three lowest-value columns hide
on phones so Team/QF/SF/Final/Champion fit without scrolling.
- Bottom nav: 4 primary tabs + a More sheet (vs Markt, Modell, Story,
Teams, Daten, plus language & theme toggles) — 7 tabs were cramped.
- Emoji → icons: timeline events use a ball icon, card-shaped color
chips and substitution arrows; unknown-team fallbacks use a shield.
Country-flag emojis stay (intentional).
- Readability: bigger scores on match cards, minimum text sizes bumped,
probability-number triple hides on the narrowest screens (the bar
carries the information).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A tiny typed i18n layer (no library): en.ts is the single source of UI
copy and the clarity rewrite lives there — shorter sentences, plain
words, the dense Methodology/Scoreboard copy untangled. de.ts mirrors
its shape exactly, enforced by the compiler, with placeholder parity
covered by tests. Every page now reads from the dictionary via useT();
dates flip locale through useFormat() (en-GB/de-DE); raw server values
(status, outcome, stage) map through total records.
The header gains an EN/DE toggle (persisted, defaults from the
browser language); <html lang> stays in sync.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The live staleness bug: liveTick refetched ESPN summaries every 20s but
the cache TTL was 5 minutes, so in-play stats/timeline barely moved.
Summaries now take a live flag (15s TTL in play), the scoreboard TTL
drops 20s->5s, and polling gets three tiers (8s in-play / 20s near
kickoff / 10m idle) via a pure, tested cadence module. The
football-data fallback is throttled to one attempt per 15s so the 8s
cadence can never breach its 10 req/min cap. Enrichment runs every 5m
(was 20m); client refetch intervals tighten to 10s (live match page)
and 30s (scoreboard).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- src/lib/model/inplay.ts: in-play win probability — remaining goals modelled as
time-scaled Poisson processes convolved with the current score; recomputed each
tick. 4 vitest cases (locks at FT, lead grows decisive over time, sums to 1).
- ESPN summary normalizer extended with the live event timeline (keyEvents);
preview now carries liveStats + events. Scheduler refreshes LIVE matches'
summaries every live tick (~20s) for fresh stats/timeline.
- /match/:num is now a live match center: when live it shows in-play win
probability (driven by the WS score/clock), match stats bars and an event
timeline, polling while live; preview content for scheduled games, recap when
finished. Verified with a simulated live state (94% live vs 81% pre-match).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>