v3: the lake processed + /data page + glossary terms
- scripts/processStatsbomb.ts: one pass over the 17GB StatsBomb lake (4,235 matches) -> lakestats.json (12.82GB events / 14.9M events / 6,919 players), scorestate.json (goal-rate multipliers by game state — shipped as an insight, NOT wired into in-play: the raw effect is selection-biased toward stronger teams and would distort a calibrated model), fingerprints.json (40/48 nations' shots/xG/set-piece share from real event data). Artifacts committed; raw lake stays local (gitignored). - /data page + /api/data/stats: the gigabytes made visible — lake counters, historical archive, live-collection counts (odds lines, frozen forecasts, enrichment), per-source health with freshness. Footer links. - Term component: plain-language glossary tooltips (RPS, Brier, ECE, Elo, xG, de-vig, ensemble) attached where metrics appear. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user