In-play win-probability timeline: the momentum curve on match pages

While a match runs, every poll records the in-play model probability
per game state (insert-if-new on minute+score) into inplay_history.
The match page draws it as a stacked area chart — home fills from the
bottom, away from the top, the gap is the draw — with minute ticks and
a 50% guide. Shows live (under the win-probability bar) and after full
time as its own card. EN/DE strings included.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-06-12 00:50:56 +02:00
parent acd8c3e75d
commit cbc5ff0468
6 changed files with 163 additions and 2 deletions
+38
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@@ -93,6 +93,18 @@ CREATE TABLE IF NOT EXISTS prediction_snapshots (
market_json TEXT
);
CREATE TABLE IF NOT EXISTS inplay_history (
fixture_num INTEGER NOT NULL,
minute INTEGER NOT NULL,
home_score INTEGER NOT NULL,
away_score INTEGER NOT NULL,
p_home REAL NOT NULL,
p_draw REAL NOT NULL,
p_away REAL NOT NULL,
at INTEGER NOT NULL,
PRIMARY KEY (fixture_num, minute, home_score, away_score)
);
CREATE TABLE IF NOT EXISTS ingest_log (
id INTEGER PRIMARY KEY AUTOINCREMENT,
source TEXT NOT NULL,
@@ -135,6 +147,32 @@ export function cacheSet(key: string, value: string, ttl: number): void {
.run(key, value, Date.now(), ttl);
}
// ---- in-play win-probability history (the momentum curve on match pages) ----
export interface InplayPoint {
minute: number;
home_score: number;
away_score: number;
p_home: number;
p_draw: number;
p_away: number;
}
/** Insert-if-new keyed on (minute, score) — one point per game state. */
export function recordInplay(num: number, p: InplayPoint): void {
db()
.prepare(`INSERT OR IGNORE INTO inplay_history
(fixture_num, minute, home_score, away_score, p_home, p_draw, p_away, at)
VALUES (?, ?, ?, ?, ?, ?, ?, ?)`)
.run(num, p.minute, p.home_score, p.away_score, p.p_home, p.p_draw, p.p_away, Date.now());
}
export function inplayHistory(num: number): InplayPoint[] {
return db()
.prepare(`SELECT minute, home_score, away_score, p_home, p_draw, p_away
FROM inplay_history WHERE fixture_num = ? ORDER BY minute, home_score + away_score`)
.all(num) as unknown as InplayPoint[];
}
/** Nightly consistent snapshot: VACUUM INTO a LOCAL temp file (SQLite needs
* real locking, which the CIFS-mounted archive cannot offer), then a plain
* sequential copy into the archive dir. Keeps the newest `keep` dated copies. */
+27 -1
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@@ -10,7 +10,8 @@ import { startScheduler } from './ingest/scheduler';
import { ModelEngine } from './model';
import { buildPreview, buildTeamProfile } from './preview';
import { buildScoreboard, snapshotCheck } from './scoreboard';
import { db, healthAll, oddsFor, latestOddsAll, dbCounts } from './db/db';
import { db, healthAll, oddsFor, latestOddsAll, dbCounts, inplayHistory, recordInplay } from './db/db';
import { inPlayProbs } from '../../src/lib/model/inplay';
import { loadStatic } from './preview';
import { canonicalTeam } from '../../src/lib/teams';
import type { MatchStatus, ServerMessage } from '../../src/lib/types';
@@ -56,12 +57,35 @@ export function buildServer() {
if (model.recompute(state.allFixtures())) sendAll(predictionsMessage());
};
// Record the in-play win probability per game state while matches run —
// the momentum curve on match pages. Lambdas are the frozen pre-match
// expectation (predictions only recompute when the finished set changes).
const recordInplayTick = (): void => {
const preds = new Map(model.current().matches.map((m) => [m.num, m]));
for (const f of state.allFixtures()) {
if (f.status !== 'live' || f.homeScore == null || f.awayScore == null) continue;
const pred = preds.get(f.num);
if (!pred) continue;
const minute = f.minute ?? 0;
const p = inPlayProbs(pred.lambdaHome, pred.lambdaAway, minute, f.homeScore, f.awayScore);
recordInplay(f.num, {
minute, home_score: f.homeScore, away_score: f.awayScore,
p_home: +p.home.toFixed(4), p_draw: +p.draw.toFixed(4), p_away: +p.away.toFixed(4),
});
}
};
// ---- REST: snapshot + predictions (initial load + a no-WS fallback) ----
app.get('/api/snapshot', async () => state.snapshot());
app.get('/api/predictions', async () => model.current());
app.get('/api/sources/health', async () => ({ sources: healthAll() }));
// Bookmaker odds (benchmark for the Model-vs-Market scoreboard; not a model input)
app.get('/api/odds', async () => ({ odds: latestOddsAll() }));
// In-play win-probability history — the momentum curve on match pages.
app.get('/api/inplay/:num', async (req) => {
const num = Number((req.params as { num: string }).num);
return { points: Number.isFinite(num) ? inplayHistory(num) : [] };
});
app.get('/api/scoreboard', async () => buildScoreboard(state));
// The data lake, quantified — counters for the /data page.
app.get('/api/data/stats', async () => {
@@ -114,6 +138,7 @@ export function buildServer() {
);
if (!f) return reply.code(404).send({ error: 'no such fixture' });
snapshotCheck(state, model);
recordInplayTick();
broadcast();
return { ok: true, fixture: f };
});
@@ -149,6 +174,7 @@ export function buildServer() {
const stopIngest = startScheduler(state, () => broadcast(), () => {
const taken = snapshotCheck(state, model);
if (taken) console.log(`[scoreboard] froze ${taken} pre-kickoff forecast(s)`);
try { recordInplayTick(); } catch { /* non-fatal */ }
});
app.addHook('onClose', async () => stopIngest());